A selection of Sea of Thieves characters and costumes I had the opportunity to work on.
This was a highly collaborative effort, for some I was in charge of texturing while for other I was also able to sculpt or design parts of the asset. It includes models from outsourcing teams that I had to review and do texturing and modeling passes on.
As my lead at the time, Hendrik Coppens, noted: "All the human characters in Sea Of Thieves are created and driven by our IPG system (Infinite Pirate Generator). As such, no one artist completely owns a full character and they are all the result of a collaborative effort across our internal character team at Rare and outsource".